ESO Build Data
The UESPWiki – Your source for The Elder Scrolls since 1995
LEVEL
50
CHAMPION POINTS 501
DAGGERFALL COVENANT RANK
High Elf Nightblade (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina
SKILLS
CHAMPION POINTS
Skill Points:
0 / 221
Skyshards:
0 / 3
Assault
SKILLS
Proximity Detonation
Instant
Cast Time
Self
Target
8 meters
Radius
28 meters
Range
8 seconds
Duration
2977 Magicka
Cost
Activate a magical bomb on yourself that explodes after
Each enemy within the bomb's radius increases the damage by
8
seconds, dealing 5765
Magic Damage to all enemies in the area.Each enemy within the bomb's radius increases the damage by
25
%, up to a maximum of 250
% increased damage.Proximity Detonation
PASSIVES
Continuous Attack
Increases Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by 20
% for 10
minutes after capturing a Lumber Mill, Farm, Mine, or Keep.Continuous Attack 0
Reach
Increases the range of long-range abilities by
Any ability with a range greater than
5
meters while near a keep.Any ability with a range greater than
15
meters is affected.Reach 0
Combat Frenzy
Grants an additional
20
Ultimate when killing an enemy player.Combat Frenzy 0
Support
PASSIVES
Combat Medic
Increases the effectiveness of healing you initiate by
20
% when near a Keep.Combat Medic 0
Battle Resurrection
WHILE IN PVP AREAS
Reduces the time it takes to resurrect another player by
30
%.Battle Resurrection 0
Light Armor
SKILLS
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3374 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
While active, up to three times when spell damage is absorbed, you restore
Current bonus:
6241
damage over 6
seconds.While active, up to three times when spell damage is absorbed, you restore
1101
Magicka. This bonus increases by 6
% for each piece of Light Armor equipped. Current bonus:
30
%.Harness Magicka
PASSIVES
Evocation
Reduces the Magicka cost of spells by
Current bonus:
3
% per piece of Light Armor equipped. Current bonus:
15
%.Evocation 0
Recovery
Increases Magicka Recovery by
Current bonus:
4
% per piece of Light Armor equipped. Current bonus:
20
%.Recovery 0
Spell Warding
Increases your Spell Resistance for each piece of Light Armor equipped.
Current bonus:
Current bonus:
1815
.Spell Warding 0
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.Prodigy 0
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.Concentration 0
Medium Armor
SKILLS
Shuffle
Instant
Cast Time
Self
Target
4190 Stamina
Cost
Shroud yourself in mist to gain Major Evasion, which increases your dodge chance by
While wearing Medium Armor, removes and grants immunity to snaring effects. Increases snare immunity duration by
20
% for 23
seconds.While wearing Medium Armor, removes and grants immunity to snaring effects. Increases snare immunity duration by
.5 seconds
for each piece of Medium Armor equipped up to 3.5 seconds
.Shuffle
PASSIVES
Dexterity
Increases your Weapon Critical rating for each piece of Medium Armor equipped.
Current bonus:
Current bonus:
329
.Dexterity 0
Wind Walker
Increases Stamina Recovery by
Also reduces the Stamina cost of abilities by
4
% per piece of Medium Armor equipped. Current bonus: 4
%.Also reduces the Stamina cost of abilities by
3
% per piece of Medium Armor equipped. Current bonus: 3
%.Wind Walker 0
Improved Sneak
Reduces the cost of sneaking by
Also reduces the size of your detection area by
7
% per piece of Medium Armor equipped. Current bonus: 7
%.Also reduces the size of your detection area by
5
% per piece of Medium Armor equipped. Current bonus: 5
%.Improved Sneak 0
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.Agility 0
Athletics
Increases your movement speed while using Sprint by
Current Roll Dodge bonus:
3
% and reduces the cost of Roll Dodge by 4
% per piece of Medium Armor equipped. Current Roll Dodge bonus:
4
%.Athletics 0
Heavy Armor
SKILLS
Immovable Brute
Instant
Cast Time
Self
Target
15 seconds
Duration
4714 Stamina
Cost
Intensify your physical presence to gain Major Resolve and Major Ward, increasing Physical Resistance and Spell Resistance by
Also grants you immunity to knockback and disabling effects for
While slotted, the Stamina cost of breaking free from a disabling effect is reduced for each piece of Heavy Armor equipped. Current Bonus:
5280
for 15
seconds.Also grants you immunity to knockback and disabling effects for
5
seconds.While slotted, the Stamina cost of breaking free from a disabling effect is reduced for each piece of Heavy Armor equipped. Current Bonus:
4
%.Immovable Brute
PASSIVES
Resolve
Increases your Physical Resistance and Spell Resistance for each piece of Heavy Armor equipped.
Current bonus:
Current bonus:
362
.Resolve 0
Constitution
Increases Health Recovery by
Also restores Magicka and Stamina each time you are hit, but only once every
4
% per piece of Heavy Armor equipped. Current bonus: 4
%.Also restores Magicka and Stamina each time you are hit, but only once every
4
seconds. Amount restored is increased per piece of Heavy Armor equipped. Current bonus: 186
.Constitution 0
Juggernaut
Increases Max Health by
Current bonus:
2
% per piece of Heavy Armor equipped. Current bonus:
2
%.Juggernaut 0
Wrath
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Gain
20
Weapon and Spell Damage for 6
seconds when you take damage, stacking up to 10
times.Wrath 0
Rapid Mending
WITH 5 OR MORE PIECES OF HEAVY ARMOR EQUIPPED
Increases your healing received by
8
% and increases the Magicka or Stamina your Heavy Attacks restore by 50
%.Rapid Mending 0
Assassination
ULTIMATES
Soul Harvest
Instant
Cast Time
Enemy
Target
5 meters
Range
50 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
Also afflicts the enemy with Major Defile, reducing the effectiveness of healing done to them by
While slotted, any time you kill an enemy you gain
12596
Magic Damage and increasing your damage against them by 20
% for 6
seconds.Also afflicts the enemy with Major Defile, reducing the effectiveness of healing done to them by
30
%.While slotted, any time you kill an enemy you gain
10
Ultimate.Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
18 meters
Range
1389 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
4001
Magic Damage. Deals 300
% more damage to targets at or below 25
% Health.Impale
Lotus Fan
Instant
Cast Time
Enemy
Target
6 meters
Radius
22 meters
Range
2977 Magicka
Cost
Flash through the shadows and ambush an enemy, dealing
After teleporting you unleash a fan of knives, dealing an additional
6001
Magic Damage and reducing their movement speed by 70
% for 8
seconds.After teleporting you unleash a fan of knives, dealing an additional
4820
Magic Damage over 8
seconds to the target and nearby enemies.Lotus Fan
Double Take
Instant
Cast Time
Self
Target
26 seconds
Duration
2580 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your Dodge Chance by
Also grants Major Expedition, increasing movement speed by
20
% for 26
seconds.Also grants Major Expedition, increasing movement speed by
30
% for 4
seconds.Double Take
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
1985 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
When a marked enemy dies, you heal for
You can only have one Reaper's Mark active at a time.
5280
for 20
seconds.When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by 25
% for 5
seconds.You can only have one Reaper's Mark active at a time.
Reaper's Mark
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
1985 Magicka
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
While active, hitting an enemy with
8
% and Stamina Recovery by 10
% for 20
seconds. While active, hitting an enemy with
4
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal 11858
Disease Damage.Relentless Focus
PASSIVES
Master Assassin
Increases Weapon and Spell Damage while invisible or stealthed by
10
%. The stun from the Crouch ability stuns for 100
% longer.Master Assassin 0
Executioner
WHILE USING ASSASSINATION ABILITIES
Killing an enemy with an Assassination ability restores
1876
Magicka over 6
seconds.Executioner 0
Pressure Points
WITH AN ASSASSINATION ABILITY SLOTTED
Increases Critical Strike and Spell Critical ratings for each Assassination ability slotted. Current bonus:
0
.Pressure Points 0
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Increases damage dealt by Critical Strikes by
10
%. A successful critical hit gives nearby allies Minor Savagery, increasing Weapon Critical Strike rating by
657
for 20
seconds.Hemorrhage 0
Shadow
ULTIMATES
Veil of Blades
Instant
Cast Time
Area
Target
5 meters
Radius
15.5 seconds
Duration
200 Ultimate
Cost
Conjure a ring of shadows around you, reducing enemy movement speed by
Low health allies in the target area can activate Hidden Refresh, granting invisibility, increasing their movement speed by
70
%, dealing 3498
Magic Damage to them every 1
second, and granting you and your allies Major Protection, reducing your damage taken by 30
%. Low health allies in the target area can activate Hidden Refresh, granting invisibility, increasing their movement speed by
50
%, and healing them for 25180
over 4
seconds.Veil of Blades
SKILLS
Dark Cloak
Instant
Cast Time
Self
Target
2.5 seconds
Duration
2977 Magicka
Cost
Cloak yourself in shadow to become invisible for
After the invisibility ends you gain Minor Protection, reducing your damage taken by
2.5
seconds.After the invisibility ends you gain Minor Protection, reducing your damage taken by
8
% for 5
seconds.Dark Cloak
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
1985 Magicka
Cost
Slash an enemy, dealing
Attacking with Concealed Weapon while stealthed or invisible stuns the enemy and sets them off balance for
While slotted, your movement speed while stealthed or invisible is increased by
8001
Magic Damage. Attacking with Concealed Weapon while stealthed or invisible stuns the enemy and sets them off balance for
4
seconds.While slotted, your movement speed while stealthed or invisible is increased by
25
%.Concealed Weapon
Twisting Path
Instant
Cast Time
Self
Target
10 seconds
Duration
2580 Magicka
Cost
Create a corridor of shadows, dealing
While on the path and for up to
1366
Magic Damage to enemies in the target area every 1
second.While on the path and for up to
2
seconds after leaving it you gain Major Expedition, increasing your movement speed by 30
%.Twisting Path
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
2779 Magicka
Cost
Summon a dark spirit to terrify up to
Even after recovering, enemies have their movement speed reduced by
3
enemies, causing them to flee in fear for 4
seconds.Even after recovering, enemies have their movement speed reduced by
53
% for 4
seconds and are afflicted with Minor Maim, which reduces their damage done by 15
%.Mass Hysteria
Shadow Image
Instant
Cast Time
Enemy
Target
28 meters
Range
18 seconds
Duration
1985 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
The shade's attacks deal
While the shade is summoned, you can activate this ability again to teleport to the shade's location.
18
seconds. The shade's attacks deal
1835
Magic Damage and afflict the enemy with Minor Maim, reducing their damage done by 15
% for 4
seconds.While the shade is summoned, you can activate this ability again to teleport to the shade's location.
Shadow Image
PASSIVES
Refreshing Shadows
Increases Stamina, Health and Magicka Recovery by
15
%.Refreshing Shadows 0
Shadow Barrier
Activating a Shadow ability grants Major Resolve and Major Ward, increasing Physical Resistance and Spell Resistance by
Current Bonus:
5280
for 4
seconds. This duration is increased for each piece of Heavy Armor equipped. Current Bonus:
25
%Shadow Barrier 0
Dark Vigor
WITH A SHADOW ABILITY SLOTTED
Each Shadow Ability slotted increases your Max Health by
3
%.Current bonus:
0
%.Dark Vigor 0
Dark Veil
WHILE USING SHADOW ABILITIES
Increases duration of Shadow abilities by
15
%.Dark Veil 0
Siphoning
ULTIMATES
Soul Tether
Instant
Cast Time
Area
Target
6 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
An ally can target an affected enemy and activate Soul Leech to steal
11648
Magic Damage and stunning them for 4.5
seconds. Affected enemies are also tethered, siphoning 1601
health to you every 1
second while they remain nearby.An ally can target an affected enemy and activate Soul Leech to steal
8622
Health.Soul Tether
SKILLS
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
1005 Magicka
Cost
Steal an enemy's life force, dealing
While slotted, you gain Minor Vitality, increasing your healing received by
7414
Magic Damage and healing you for 25
% of the damage inflicted every 2
seconds for 10
seconds.While slotted, you gain Minor Vitality, increasing your healing received by
8
%.Swallow Soul
Malefic Wreath
Instant
Cast Time
Enemy
Target
28 meters
Range
30 seconds
Duration
2382 Magicka
Cost
Shackle an enemy in torment, disorienting them for
You can only have one Malefic Wreath active at a time.
30
seconds and damaging all nearby enemies when the effect ends for 3890
Magic Damage plus 5
% for each second the target was disoriented. You can only have one Malefic Wreath active at a time.
Malefic Wreath
Crippling Grasp
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
2382 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
You also gain Major Expedition, increasing your movement speed by
You can only have one Crippling Grasp active at a time.
2403
Magic Damage and an additional 10889
Magic Damage over 8
seconds, immobilizing them for 1.5
seconds, and reducing their movement speed by 40
%.You also gain Major Expedition, increasing your movement speed by
30
%.You can only have one Crippling Grasp active at a time.
Crippling Grasp
Siphoning Attacks
Instant
Cast Time
Self
Target
15 seconds
Duration
1819 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to restore
All other direct damage attacks have a
1090
Magicka and Stamina for 15
seconds.All other direct damage attacks have a
10
% chance to restore an additional 2181
Magicka and Stamina.Siphoning Attacks
Sap Essence
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
2382 Magicka
Cost
Siphon the vigor from your enemies' blood, dealing
If an enemy is hit, you gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
4940
Magic Damage to all nearby enemies and healing you and your allies for 1713
plus 20
% more for each enemy hit.If an enemy is hit, you gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for 20
seconds.Sap Essence
PASSIVES
Catalyst
After drinking a potion you gain
20
Ultimate.Catalyst 0
Magicka Flood
WITH SIPHONING ABILITY SLOTTED
Increases Max Magicka
8
% while a Siphoning ability is slotted.Magicka Flood 0
Soul Siphoner
WHILE USING SIPHONING ABILITIES
Increases the effectiveness of your Healing done by
3
% for each Siphoning ability slotted. Current bonus: 0
%.Soul Siphoner 0
Transfer
WHILE GAINING ULTIMATE
Activating a Siphoning ability grants
2
Ultimate. This effect has a cooldown of 4
seconds.Transfer 0
Alchemy
PASSIVES
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 0
Provisioning
PASSIVES
Gourmand
Adds 20 minutes to the duration of any eaten food.
Gourmand 0
Connoisseur
Adds 20 minutes to the duration of any consumed drink.
Connoisseur 0
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Also reduces the Stamina costs of Fighters Guild abilities by
Also reduces the Stamina costs of Fighters Guild abilities by
20
%.Intimidating Presence 0
Banish the Wicked
Grants you
9
extra Ultimate when killing Undead, Daedra and Werewolves.Banish the Wicked 0
Skilled Tracker
WHILE USING FIGHTERS GUILD ABILITIES
Your Fighters Guild abilities that deal damage deal an additional
20
% damage to Undead, Daedra and WerewolvesSkilled Tracker 0
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
Grants you
After impact, enemies in the target area take
14448
Flame Damage to all enemies in the area and knocking them back.Grants you
12
Ultimate for each enemy hit.After impact, enemies in the target area take
4785
Flame Damage every second for 10
seconds.Shooting Star
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3970 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
While slotted, your Max Magicka is increased by
5
seconds. Exposed enemies cannot return to stealth or invisibility for 3
seconds.While slotted, your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by 2191
.Inner Light
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1191 Magicka
Cost
Bind an enemy with chaotic magic, dealing
Also grants you Major Sorcery, increasing your Spell Damage by
While slotted, your Max Health is increased by
8381
Magic Damage over 14.4
seconds and restoring 1850
Health to you and an additional 1850
Health every 6
seconds.Also grants you Major Sorcery, increasing your Spell Damage by
20
% for 20
seconds.While slotted, your Max Health is increased by
8
%.Structured Entropy
Volcanic Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
2977 Magicka
Cost
Inscribe a rune of cosmic fire on the earth that blasts an enemy entering the target area for
5946
Flame Damage, knocking them back and stunning them for 4
seconds.Volcanic Rune
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 0
Mage Adept
WHILE USING MAGES GUILD ABILITIES
Reduces the Magicka and Health costs of Mages Guild abilities by
15
%.Mage Adept 0
Everlasting Magic
WHILE USING MAGES GUILD ABILITIES
Increases the duration of Mages Guild abilities by
20
%.Everlasting Magic 0
Magicka Controller
WITH A MAGES GUILD ABILITY SLOTTED
Increases your Max Magicka and your Magicka Recovery by
2
% for each Mages Guild ability slotted.Magicka Controller 0
Might of the Guild
WHILE USING MAGES GUILD ABILITIES
Casting a Mages Guild ability grants you Empower, increasing the damage of your next attack by
20
% as long as it's activated within 5
seconds.Might of the Guild 0
Undaunted
PASSIVES
Undaunted Command
Activating an ally's synergy restores
Current Bonus:
4
% of your Max Health, Stamina, and Magicka.Current Bonus:
1057
Health, 397
Stamina, and 1468
Magicka.Undaunted Command 0
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
Current bonus:
2
% per type of Armor (Heavy, Medium, Light) that you have equipped. Current bonus:
6
%.Undaunted Mettle 0
High Elf Skills
PASSIVES
Destruction Talent
Increases experience gain with the Destruction Staff skill line by 15%.
Destruction Talent 0
Spellcharge
Increases Magicka Recovery by
9
%.Spellcharge 0
Gift of Magnus
Increases your Max Magicka by
10
%.Gift of Magnus 0
Elemental Talent
Increases your Damage with Frost, Fire, and Shock effects by
4
%.Elemental Talent 0
Dual Wield
PASSIVES
Twin Blade and Blunt
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
Each mace causes your attacks to ignore
Each sword increases your damage done by
Each dagger increases your Weapon Critical rating. Current bonus:
Each axe gives your melee attacks a
8
% chance to bleed enemies for 4145
Physical Damage over 6
seconds.Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance. Each sword increases your damage done by
2.5
%.Each dagger increases your Weapon Critical rating. Current bonus:
0
.Twin Blade and Blunt 0
Destruction Staff
SKILLS
Destructive Reach
Instant
Cast Time
Enemy
Target
28 meters
Range
2795 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
Also applies an effect based on your staff's attack element:
Flame Reach knocks back the enemy.
Frost Reach immobilizes the enemy.
Shock Reach stuns the enemy.
4658
Magic Damage and an additional 4932
Magic Damage over 8
seconds.Also applies an effect based on your staff's attack element:
Flame Reach knocks back the enemy.
Frost Reach immobilizes the enemy.
Shock Reach stuns the enemy.
Destructive Reach
Elemental Blockade
Instant
Cast Time
8 seconds
Duration
2398 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
Blockade of Fire deals extra damage to burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes chilled enemies.
Blockade of Storms sets concussed enemies off balance.
1941
Magic Damage to enemies in the target area every 1
second.Blockade of Fire deals extra damage to burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes chilled enemies.
Blockade of Storms sets concussed enemies off balance.
Elemental Blockade
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
1985 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
Up to 2 nearby enemies will take
2463
Flame Damage, 2463
Cold Damage, and 2463
Shock Damage. Up to 2 nearby enemies will take
3008
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.Force Pulse
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
28 meters
Range
0 Magicka
Cost
Send the elements to sap an enemy's defenses, afflicting them with Major Breach, which reduces Spell Resistance by
Any damage you deal to the enemy refreshes the effect's duration.
5280
for 24
seconds.Any damage you deal to the enemy refreshes the effect's duration.
Elemental Susceptibility
Pulsar
Instant
Cast Time
Area
Target
6 meters
Radius
2382 Magicka
Cost
Release a surge of elemental energy to deal
4801
Magic Damage to nearby enemies and afflict them with Minor Mangle, which reduces their Max Health by 10
% for 33
seconds.Pulsar
PASSIVES
Tri Focus
Grants bonus effects based on the element used:
Fully charged heavy fire attacks deal
Fully charged heavy frost attacks grant a damage shield that absorbs
Fully charged heavy shock attacks damage nearby enemies for
Fully charged heavy fire attacks deal
12
% additional damage.Fully charged heavy frost attacks grant a damage shield that absorbs
1057
damage.Fully charged heavy shock attacks damage nearby enemies for
100
% of the damage done.Tri Focus 0
Penetrating Magic
WITH DESTRUCTION STAFF EQUIPPED
Allows your Destruction Staff spells to ignore
10
% of an enemy's Spell Resistance.Penetrating Magic 0
Elemental Force
WITH DESTRUCTION STAFF EQUIPPED
Increases your chance of afflicting enemies with Burning, Concussion, and Chilled status effects by
100
%.Elemental Force 0
Ancient Knowledge
WITH DESTRUCTION STAFF EQUIPPED
Reduces the time it takes to charge a heavy attack by
10
%.Ancient Knowledge 0
Destruction Expert
WITH DESTRUCTION STAFF EQUIPPED
Restores
3600
Magicka when you kill a target with a Destruction Staff spell or weapon attack.Destruction Expert 0
Restoration Staff
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
2580 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
You restore
2057
Health and an additional 2057
Health every 1
second for 3
seconds. You restore
338
Magicka for each friendly target hit by the initial heal, up to a maximum of 3
targets.Healing Springs
Rapid Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
16.5 seconds
Duration
1588 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for 16650
over 16.5
seconds.Rapid Regeneration
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
2779 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
5286
Health.Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by 1320
for 8
seconds.Combat Prayer
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3374 Magicka
Cost
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for
The ward's strength is increased by up to
When the ward expires, target is healed for
2483
and giving them a ward to absorb 5766
damage.The ward's strength is increased by up to
300
%, depending on the severity of the target's wounds.When the ward expires, target is healed for
100
% of the ward's remaining strength.Healing Ward
Siphon Spirit
1.5 seconds
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
1389 Magicka
Cost
Bind an enemy with your staff's power and siphon life to you and nearby allies. Each attack against the enemy restores
For you, the healing effect is increased by
585
Health and 1
% Magicka.For you, the healing effect is increased by
150
%.Siphon Spirit
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by 25
%.You also heal yourself or a nearby ally to the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.Essence Drain 0
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under 30
% Health.Restoration Expert 0
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.Cycle of Life 0
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.Absorb 0
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.Restoration Master 0
Legerdemain
PASSIVES
Improved Hiding
Reduces the Stamina cost of sneaking by
40
%.Improved Hiding 0
Soul Magic
PASSIVES
Soul Shatter
If your Health drops below
This effect can only be triggered once every
20
%, your soul explodes, dealing 3303
Magic Damage to nearby enemies.This effect can only be triggered once every
2
minutes.Soul Shatter 0
Soul Summons
Allows you to revive once every hour without spending a soul gem.
Soul Summons 0
Soul Lock
Your weapon kills have a
10
% chance of automatically filling a soul gem.Soul Lock 0
Vampire
ULTIMATES
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
158 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
Also siphons
4121
Magic Damage to nearby enemies every 1
second.Also siphons
2892
Health from each affected enemy and gives it to you.Devouring Swarm
SKILLS
Elusive Mist
4 seconds
Channel Time
Self
Target
4 seconds
Duration
3139 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
Also removes and grants you immunity to all crowd control and immobilization effects while active, but you cannot be healed and your Magicka Recovery is disabled.
75
% and granting you Major Expedition, increasing your Movement Speed by 30
% for 4
seconds.Also removes and grants you immunity to all crowd control and immobilization effects while active, but you cannot be healed and your Magicka Recovery is disabled.
Elusive Mist
PASSIVES
Savage Feeding
After feeding, your target is off-balance and stunned for
4
seconds.Savage Feeding 0
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.Supernatural Recovery 0
Blood Ritual
Allows you to infect another player with Noxiphilic Sanguivoria once every
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
7
days by returning to the Vampire ritual site. Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Blood Ritual 0
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces damage dealt to you when you fall below
50
% Health. Lower health increases the effect, reducing damage by up to
33
%.Undeath 0
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 0
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Decrease the Movement Speed penalty while in Crouch by
50
%.Decrease the time it takes to Crouch by
50
% during the night.Dark Stalker 0
Arcane Well
Gives you a 20% chance when you kill an enemy of opening an Arcane Well, which restores 3242 Magicka up to three allies within 2.5 meters of the enemy.
100 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage by 25%.
Foresight
Reduces the Magicka cost of your next spell by 80% after you drink a potion.
20 Spell Erosion
Increases Spell Penetration by 1217.
Spell Precision
Increases your Spell Critical rating by 12%.
Vengeance
Guarantees your next spell will be a critical hit after you block three spells within 10 seconds of each other.
Retaliation
Increases the damage of your next Light Attack by 30% after blocking a Heavy Attack.
Riposte
While blocking, grants a 15% chance to return 4977 damage to the attacker when you block a melee attack. This can only happen once every 5 seconds.
37 Shattering Blows
Increases your damage against targets with a damage shield by 12.5%.
Critical Leech
Restore 339 Health when you hit with a direct damage critical strike. This can only occur once every 5 seconds.
40 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 13.2%.
30 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 10.8%.
50 Light Armor Focus
Increases your Physical Resistance by 2807 while wearing 5 or more pieces of Light Armor.
Shield Expert
Increases the Armor of equipped Shields by 75%.
Spell Absorption
Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every 10 seconds.
Unchained
Reduces the Stamina cost of abilities by 80% for 3 seconds after breaking free of a stun, knockdown, fear, disorient, or stagger.
17 Expert Defender
Reduce damage taken from Light and Heavy Attacks by 7.2%.
Field Physician
Reduces damage received while resurrecting another player by 15%.
82 Arcanist
Increases your Magicka Recovery by 21.8%.
Master Gatherer
Reduces gathering times by 50%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
Synergizer
Grants 2 Ultimate any time you activate a Synergy while in combat.
Opportunist
Increases the damage of your next physical attack by 15% after you interrupt a target.
10 Thaumaturge
Increases effectiveness of your damage over time effects by 5%.
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
10 Shade
Reduces the Stamina cost of moving while in stealth by 4%.
Invigorating Bash
Gives you a 20% chance to restore 1152 Health when you bash an enemy.
Phase
After using Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
30 Resistant
Reduces the amount of damage you take from critical hits by 10.8%.
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a bash attack.
Inspiration Boost
Increases Inspiration gains by 20%.
75 Magician
Reduces the Magicka cost of spells by 13.5%.
Mara's Gift
When killed heal all allies in a 8 meter radius for 3399.
RIDING SKILL
0%
Speed0
Stamina0
Inventory ?
CLASS
Assassination
Shadow
Siphoning
WEAPON
Dual Wield
Destruction Staff
Restoration Staff
ARMOR
Light Armor
Medium Armor
Heavy Armor
WORLD
Legerdemain
Soul Magic
Vampire
GUILD
Fighters Guild
Mages Guild
Undaunted
ALLIANCE WAR
Assault
Support
RACIAL
High Elf Skills
CRAFT
Alchemy
Provisioning
501 CP
167
The Lord
0
The Lady
0
The Steed
0
167
The Ritual
0
The Atronach
0
The Apprentice
0
167
The Shadow
0
The Lover
0
The Tower
0
The Tower
75
Bashing Focus
Reduces the cost of Bash by
0
%.Sprinter
Reduces the cost of Sprint by
0
%.Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for 3
seconds.Warlord
Reduces the cost of Break Free by
0
%.Unlocked
at 10
at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by 20
% for 3
seconds.Unlocked
at 30
at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.Unlocked
at 75
at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for 3300
Health.Unlocked
at 120
at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
17
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Heavy Armor.Bastion
Increases the effectiveness of your damage shields by
0
%.Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
10.95
%.Quick Recovery
Increases your healing received by
0
%.Unlocked
at 10
at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.Unlocked
at 30
at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for 8
seconds.Unlocked
at 75
at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for 5
seconds.Unlocked
at 120
at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for 15
seconds.The Lady
120
Light Armor Focus
Increases your Physical Resistance by
3960
while wearing 5
or more pieces of Light Armor.Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
7.71
%.Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.63
%.Unlocked
at 10
at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore 3465
Magicka. This effect can occur once every 10
seconds.Unlocked
at 30
at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.Unlocked
at 75
at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every 5
seconds.Unlocked
at 120
at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by 80
%.The Steed
30
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing 5
or more pieces of Medium Armor.Ironclad
Reduces your damage taken against direct damage attacks by
0
%.Spell Shield
Increases your Spell Resistance by
0
.Resistant
Increases your Critical Resistance by
844
.Unlocked
at 10
at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for 437
Health.Unlocked
at 30
at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for 3
seconds.Unlocked
at 75
at 75
Resilient
When you take Critical Damage, you heal for
87
Health.Unlocked
at 120
at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for 3
seconds. This effect can occur once every 10
seconds.The Ritual
10
Thaumaturge
Increases your damage done with damage over time effects by
4.78
%.Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.Piercing
Increases your Physical Penetration by
0
.Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.Unlocked
at 10
at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals 15
% additional damage.Unlocked
at 30
at 30
Perfect Strike
Increases your Weapon Critical by
3
%.Unlocked
at 75
at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.Unlocked
at 120
at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting 3
Ultimate every 1.5
seconds for 9
seconds. This effect can occur once every 20
seconds.The Atronach
37
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.Shattering Blows
Increases your damage done to enemies with a damage shield by
15.1
%.Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.Unlocked
at 10
at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals 30
% additional damage.Unlocked
at 30
at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal 0
Physical Damage to the enemy. This effect can occur once every 5
seconds.Unlocked
at 75
at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below 25
% Health.Unlocked
at 120
at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
120
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
15
%.Spell Erosion
Increases your Spell Penetration by
1900
.Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.Blessed
Increases your healing done by
0
%.Unlocked
at 10
at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within 5
seconds will always be a Critical Strike.Unlocked
at 30
at 30
Spell Precision
Increases your Spell Critical by
3
%.Unlocked
at 75
at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by 80
%.Unlocked
at 120
at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore 795
Magicka for up to 3
friendly targets within 2.5
meters of the enemy.The Shadow
10
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.Shade
Reduces the cost of Sneak by
6.7
%.Shadow Ward
Reduces the cost of Block by
0
%.Tumbling
Reduces the cost of Roll Dodge by
0
%.Unlocked
at 10
at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.Unlocked
at 30
at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.Unlocked
at 75
at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked
at 120
at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every 5
seconds.The Lover
82
Mooncalf
Increases your Stamina Recovery by
0
%.Arcanist
Increases your Magicka Recovery by
14.45
%.Healthy
Increases your Health Recovery by
0
%.Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.Unlocked
at 10
at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.Unlocked
at 30
at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.Unlocked
at 75
at 75
Master Gatherer
Reduces your gathering time by
50
%.Unlocked
at 120
at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.Champion Point data last updated on 2024-Apr-17 10:15:20.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
36714
Health
26431
Stamina
9950
Magicka Recovery
1914
Health Recovery
213
Stamina Recovery
663
Spell Damage
2420
5217
Spell Critical
31.9%
50%
Weapon Damage
2125
2073
Weapon Critical
11.5%
50%
Spell Resistance
11656
Physical Resistance
12648
Critical Resistance
1806
Spell Penetration
6201
Physical Penetration
100
Magicka
36714
Health
26431
Stamina
9950
Magicka Recovery
1914
Health Recovery
213
Stamina Recovery
663
Spell Damage
2687
6276
Spell Critical
35.1%
50%
Weapon Damage
2392
2618
Weapon Critical
11.5%
50%
Spell Resistance
11656
Physical Resistance
12648
Critical Resistance
1806
Spell Penetration
11361
Physical Penetration
5260
Magicka
36714
Health
26431
Stamina
9950
Magicka Recovery
1914
Health Recovery
213
Stamina Recovery
663
Spell Damage
2420
5217
Spell Critical
31.9%
50%
Weapon Damage
2125
2073
Weapon Critical
11.5%
50%
Spell Resistance
11656
Physical Resistance
12648
Critical Resistance
1806
Spell Penetration
6201
Physical Penetration
100
Magicka
36714
Health
26431
Stamina
9950
Magicka Recovery
1914
Health Recovery
213
Stamina Recovery
663
Spell Damage
2420
5217
Spell Critical
31.9%
50%
Weapon Damage
2125
2073
Weapon Critical
11.5%
50%
Spell Resistance
11656
Physical Resistance
12648
Critical Resistance
1806
Spell Penetration
6201
Physical Penetration
100
Stats are only correct for bar #2.
Magicka
36714
Health
26431
Stamina
9950
Magicka Recovery
1914
Health Recovery
213
Stamina Recovery
663
Spell Damage
2420
5217
Spell Critical
31.9%
50%
Weapon Damage
2125
2073
Weapon Critical
11.5%
50%
Spell Resistance
11656
Physical Resistance
12648
Critical Resistance
1806
Spell Penetration
6201
Physical Penetration
100
Stats are only correct for bar #2.
Battle Spirit
Boon: The Apprentice
Melon-Baked Parmesan Pork
Stage 4 Vampirism
Bar 1
Bar 2
Overload
Werewolf
Character data Edited on 2016-07-13 18:52:26
مجلوبة من "https://ar.uesp.net/wiki/خاص:EsoBuildData"